منابع مشابه
Culling before testing in swine: identification of culling strategy and estimation of culling precision.
The aim of this simulation study was to identify culling strategy and to estimate culling precision based on various characteristics available in field data in order to evaluate the ability to detect situations in which adjustment for missing data should be applied in genetic evaluation. Data were simulated for age at 100 kg of live weight (AGE) measured on the farm. Culling was done within (C-...
متن کاملVisibility Culling
One of the most important problems in computer graphics is the classification of all objects in a scene as either being at least partially visible or totally invisible. The issue of rapidly identifying entirely invisible objects is of importance in any rendering system, but it is especially crucial when interactive frame update rates are desired. In an ideal rendering system it would be possibl...
متن کاملVoxel Column Culling: Occlusion Culling for Large Terrain Models
We present Voxel Column Culling, an occlusion culling algorithm for real−time rendering of large terrain models. This technique can greatly reduce the number of polygons that must be rendered every frame, allowing a larger piece of terrain to be rendered at an interactive frame−rate. This is accomplished by using a form of 3D cell−based occlusion culling. A visibility table for the terrain mode...
متن کاملDynamic Occlusion Culling
Visibility computation is one of the fundamental problems in 3D computer graphics, and due to ever-increasing data-sets its relevance is likely to increase. One of the harder problems in visibility is occlusion culling, the process of removing objects that are hidden by other objects from the viewpoint. This paper gives an overview of occlusion culling algorithms and the data structures they op...
متن کاملLazy Occlusion Grid Culling
We present Lazy Occlusion Grid Culling, a new image-based occlusion culling technique for rendering of very large scenes which can be of general type. It is based on a low-resolution grid that is updated in a lazy manner and that allows fast decisions if an object is occluded or visible together with a hierarchical scene-representation to cull large parts of the scene at once. It is hardware-ac...
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ژورنال
عنوان ژورنال: Journal of Histochemistry & Cytochemistry
سال: 1983
ISSN: 0022-1554,1551-5044
DOI: 10.1177/31.1a_suppl.6338100